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SimpleZombie by JFK
SimpleZombie by JFK
| Script Name: | SimpleZombie |
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| Author: | JFK | |
| Release Date: | 9th of January 2009 (1 year ago) | |
| Compile Test: | Passed |
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| Total Score: | 4 (1 Ratings) | - Ratings - |
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| Server Version: | 2.6.3 | |
| Last View: | 7th of September 2010 @ 04:09:09 PM | |
| Last Download: | 7th of September 2010 @ 03:09:41 PM | |
| Total Views: | 1,174 | |
| Total Downloads: | 387 | |
| Bandwidth: | 1.15 MB (estimate) | |
| Total Size: | 3.05 KB | |
| SimpleZombie v2.0 by JFK Thanks to KeyDon and Mr. Domino Reads from a textfile what bots and how much to add. Will automatically add bots when server starts, will re-check everytime a bot gets kicked, on map change and by command. Also makes sure players keep in the right team. Two global constants can be optionally changed: ZombieTeam, and ZombieFile. The textfile can contain information about as many bots as you like, in the following format: FileName of bot inGame Name of bot (usually same as filename) Number of bots to be spawned of this type example (will create 3 bots called Boogie Man and 2 called sniper): Boogie Man Boogie Man 3 Sniper Sniper 2 ingame commands are: /loadzombies : will reload zombiefile and read zombies /addzombies : re-check the number of zombies and add if needed /showzombies : show a list of zombies that are currently loaded *small bug fixed: the default directory for Zombies.txt was incorrect in the script. |

| Name | Size | Note |
| Includes.txt | 16 B | |
| SimpleZombie.pas | 6.37 KB | |
| Zombies.txt | 50 B | |
None! Maybe you can be the first? |
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Passed